Ship of Heroes Pricing – Launch Controversy Explained
When a new game hits the market, the focus of early discussions should ideally revolve around its features, gameplay, and overall experience. However, sometimes the conversation shifts unexpectedly, and not always for positive reasons.
Recently, Ship of Heroes experienced this phenomenon, with the primary chatter centered on its pricing rather than its gameplay or mechanics. Since its launch, this topic has overshadowed other aspects, leading to a wave of commentary that may not be entirely constructive.
In contrast, other titles like Blade & Soul Heroes have managed to avoid such price-related controversies at launch, allowing players and critics to concentrate on the game itself. Meanwhile, games like Wayfinder have captured attention with innovations such as beta support for player-created mods—features that are exciting but entirely separate from any concerns about cost.
Fortunately, there’s plenty of news unrelated to pricing to discuss. The latest updates highlight various developments in ongoing beta phases, emphasizing new features, improvements, and testing milestones. If you notice any discrepancies or missing entries in our testing list, we encourage you to share your observations in the comments, helping us keep the information accurate and up-to-date.
An MMO is classified as being in open testing when it offers free registration to the public and plans to reset servers before its official release. Conversely, a game is considered in closed testing if it is undergoing a private phase accessible only to select testers, often under non-disclosure agreements. We include early access and crowdfunded MMOs that conduct genuine testing phases in our listings.
Games labeled as “open beta” that are soft-launched with monetization options, lack plans for Western release, or attract limited interest from our audience are excluded. Additionally, titles associated with NFTs or blockchain scams are not considered. We also generally do not include expansions, though there are some exceptions.
Lastly, we categorize games as “malingering” if they have remained in a particular development stage for an extended period without a clear path to launch. Open testing
Closed testing
Paid access
Legit MMORPG
Multiplayer
Malingering
2XKO : Closed beta starts September 9th
33 Immortals : Early access
Abyss : Early access
The Adventurer’s Domain Online : Early access
Adrullan Online Adventures : Open alpha through July 13th
Aero Tales Online : Early access
Aloft : Early access
Anvil Empires : Intermittent alpha
Apogea : Open testing
Arcane Waters : Early access
Arc Raiders : Tech test this weekend, launch planned for 2025
Arcfall : Pre-alpha
ARK 2 : Paid early access
Arkheron : Closed beta
Ascendant : Open testing in August
Ashes of Creation : Alpha two phase three
Ashfall : Closed beta
ASKA : Early access
Battlebit : Early access
Battlefield 6 : Beta events starting August 7th
Bellatores : Closed testing, beta rolling out in South Korea
Bellwright : Early access, developers of abandoned Last Oasis
Bitcraft : Early access
Blue Protocol: Star Resonance : Launch on October 9th
Book of Travels : Early access
Brighter Shores : Early access
Camelot Unchained : Closed beta, early access planned by the end of the year
Chronicles of Elyria : Pre-alpha, again
Chrono Odyssey : Closed beta, launch planned for 2026 after latest delays/revamps
Cinderstone Online : Closed beta
City of Titans : Alpha
Coreborn: Nations of the Ultracore : Early access
Corepunk : Early access
Craftopia : Early access
The Crew Motorfest : Closed testing
Crosswind : Future testing events planned on Steam
Dark and Darker : Paid early access, legal troubles.
Dark and Light : Early access (abandoned?)
Darkbind : Closed beta (probably abandoned?)
Dawn of Defiance : Early access
Dragonwilds : Early access
Drakanatos : Closed test weekend through July 27th
Dreamworld : Pre-alpha, open playtest until March 16th
Dungeonborne > : Early access
ECO : Early access, full launch planned in 2024
Eleven : Closed alpha
Enshrouded : Early access
Equinox Homecoming : Early access on May 8th
Eternal Tombs : Pre-alpha resumes October 11th
Ethyrial: Echoes of Yore : Early access, 1.0 release planned for 2027
EVE Vanguard : Early access planned for summer 2026, open testing through October 2nd
Evercore Heroes: Ascension : Early access
Fellowship : Open testing through September 23rd
FragPunk : Closed alpha, launch planned for March 6th
Frozen Flame : Early access
Havenhold : Closed beta
Homestead : Open alpha
IfSunSets : Early access
Ilysia : Early access
Inferna : Early access
King of Meat : Alpha test December 4th through the 14th
Kurtzpel : Closed beta
Legend of Ares : Open testing ahead of relaunch
Legendarium Online : Paid alpha access
Life is Feudal Arden : Open beta
Loftia : Alpha planned for April
Lost Skies : Early access, launching September 17th
March of Giants : Closed alpha
Magic to Master : Somehow, ~~Palpatine returned~~ in early access
Marathon : Alpha testing
Monsters & Memories : Intermittent pre-alpha
Mortal Exodus : Closed testing
Necesse : Early access, full launch on October 9th
Neverness to Everness : Closed testing starts July 3rd
Nightingale : Early access
Nin Online : Early access
Odd Giants : Alpha
Osiris: New Dawn : Back from the dead, not on Steam any longer
Outbound : Alpha testing
Outlaws of the Old West : Early access
Palia : Paid “open” beta, planning for launch in Q2
Palworld : Early access
Pantheon : Early access
Past Fate : Closed testing
Path of Exile 2 : Early access December 6th
Pax Dei : Early access
Perfect New World : Closed beta
Pioner : Open beta planned for summer
Pow Vista : Open beta (mobile)
Project Crawl : Closed testing
Project Friendship : Beta signups open now
Project Genom : Closed alpha (servers offline, abandoned?)
Project Gorgon : Early access beta
Project Loki : Closed beta
Project ST : Closed testing, open event ended
Prosperous Universe : Early access
Quinfall : Early access
Return Alive : Closed beta
Reign of Guilds : Early access
Rodent Rumble : Launching next year, playtest on October 11th
SamuTale : “Paid closed alpha early access” according to the developer, which is just early access, come on dude
Sand : Early access delayed
Scars of Honor : Next test October 26th
Sea of Remnants : In testing, previews being shown
Seed : In pre-release, test run starts October 24th
Seekers of Skyveil : Early access
Ships at Sea : Early access
Sky: Children of Light : Open early access
Skygard Arena : Early access
Smite 2 : Open beta
Solarpunk : Closed multiplayer testing starting soon as of September
Soulframe : Open pre-alpha planned for 2025
Spacecraft : Alpha in the first half of 2025, might not be an MMORPG but it’s vague
The Spell Brigade : Early access
Spellfarers : Early access
Spirit Crossing : Closed alpha
Steel Aces : Closed beta
Steel Hunters : Early access
Star Citizen : Backer alpha
Starbase : Early access open alpha
Stars Reach : Pre-alpha started
Synduality: Echo of Ada : Early access
Temtem Swarm : Early access
Tombstone : Closed testing, release planned for this year
Tower of Aghasba : Early access planned for November 19th
Tribes 3: Rivals : Early access, development slowing/stopping
Trimurti Online : Stress testing, open beta February 13th
Valheim : Early access
Valiance Online : Closed beta
Vaultbreakers : Open testing through July 9th, formerly known as Project F4E
Vindictus: Defying Fate : Test with multiplayer on June 8th
WalkScape : Closed beta until June 15th
Waven Early access
Where Winds Meet : Final test starting July 24th
ZeroSpace : Back in closed testing.We invite you to contribute by sharing any updates or corrections you may have. Please send your information to us through our tips!
Yes, MMO gamers, you too can perform the unpaid quality-control work otherwise known as game testing! Check out Massively Overpowered’s Betawatch every week for a run-down of MMOs that are still on the road to launch, even if they appear to have set up a permanent residence in a shed called early access.
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